
by Gabrielle Zevin
⭐ 4.3/5
This is the story of Sam and Sadie, two friends who reunite after years apart to create a groundbreaking video game. Set against the backdrop of the gaming industry from the 1990s to the present, the novel explores themes of creativity, identity, disability, failure, the redemptive possibilities in play, and above all, the profound human need for connection. Zevin crafts a love letter to the creative process and examines the price of art, the nature of identity, and the possibility of reinvention.
This is an affiliate link. I may earn a small commission if you purchase through this link, at no extra cost to you.